<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8454949727632952606</id><updated>2012-01-21T10:23:57.767-08:00</updated><category term='Kei_Kun'/><category term='Reorganisation'/><category term='keylarion'/><category term='2of 9'/><category term='Forum'/><category term='wayne'/><category term='Ogame.org'/><category term='Graf Zhal'/><category term='GNN Staf'/><category term='Bugs'/><category term='GNN Lazy? Articles'/><category term='GNN'/><category term='windstalker'/><category term='Zek'/><category term='inevitable_'/><category term='Report'/><category term='ScartletMyst'/><category term='NoMeAmeS'/><category term='Commander'/><category term='New Number One'/><title type='text'>Pax Galactica</title><subtitle type='html'>The Galactic News Network Blog</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>24</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-8300103359167088294</id><published>2007-05-19T05:35:00.000-07:00</published><updated>2007-05-19T05:37:53.606-07:00</updated><title type='text'>New Address</title><content type='html'> Right. It's been over a month since we moved but from what I can tell, we're still getting hits to this blog and not the new one. Do not continue visiting here, it will not be updated. Instead, visit &lt;a href="http://galacticnewsnetwork.wordpress.com/"&gt;here&lt;/a&gt; to view the new and improved blog.&lt;br /&gt; &lt;br /&gt;Thanks.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-8300103359167088294?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/8300103359167088294/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=8300103359167088294' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8300103359167088294'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8300103359167088294'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/05/new-address.html' title='New Address'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-3648284625664808618</id><published>2007-04-21T07:37:00.000-07:00</published><updated>2007-04-21T09:28:08.468-07:00</updated><title type='text'>This Week in OGame</title><content type='html'>(Yar, I guess I slightly copied the title style from EUObserver.com, but still . . . )               &lt;img vspace="20" hspace="20" height="150" width="140" alt="The new news project takes shape (Photo: hawbaker.com)" src="http://www.hawbaker.cx:8000/pdsd/newsletter.jpg" align="right" /&gt;&lt;br /&gt;&lt;br /&gt;This week has been a relatively slow news week in the world of OGame.org, but there have been some news, such as the new-stlye newsletter, a new universe (31) as well as - actually, that's about it. But to make up for a slow news week I'll also include some of this week's more popular topics, new GNN reports and reporters and some important links relating to the past week's goings on. (Oh, and from now on, posts like this shall be published on either Mondays or Fridays.)&lt;br /&gt;&lt;br /&gt;The first and perhaps most important point of news this week has been an update to the periodically (monthly) published newsletter. The newsletter is still (I assume) being translated by forum administrator &lt;strong&gt;Cassandra_Vandales&lt;/strong&gt; with the original being in German on the OGame.de forum&lt;br /&gt;&lt;br /&gt; From the information given, it is still going to be published on the forum (that is, the standard newsletter) but new features will be given to e-mail subscribers or by visiting the &lt;a title="blog" target="_blank" href="http://gamenews.community-management.net/?language=en"&gt;blog&lt;/a&gt; that has been set up, but still in its infancy. New features added to the newsletter include interview with players from different versions of OGame around the globe, overviews of other GameForge games, and there are planned international competitions (perhaps something akin to the international avatar competition a while back). It waits to be seen how popular it is and we'll be monitoring the story.&lt;br /&gt;&lt;br /&gt;Universe 31 was announced and opened on the 24th of April. Announcing the story, &lt;strong&gt;Fever&lt;/strong&gt; informed the community it would be normal speed, utilising the ACS battle system from the start. It opened at 1 PM, server time.&lt;br /&gt;&lt;br /&gt;A new &lt;a target="_blank" title="universe six report" href="http://board.ogame.org/thread.php?threadid=245681"&gt;universe six report&lt;/a&gt; from &lt;strong&gt;Cute Kitty&lt;/strong&gt; detailed the latest goings on in the universe, including an overview on the alliance [wayne]'s domination of the 'Hall of Fame', high profile bannings, statistics/rankings of both players and alliances, etc.&lt;br /&gt;&lt;br /&gt;The Galactic News Network is honoured to welcome &lt;strong&gt;Ezekiel&lt;/strong&gt;,&lt;strong&gt; Fiery_Angel&lt;/strong&gt; and &lt;strong&gt;Cute Kitty&lt;/strong&gt; to report on universes five, seven (?) and six respectively&lt;br /&gt;&lt;br /&gt;And in another slight update, I've been transfered from GNN univ. six to the forum - it kind of fits with my role in the blog, really.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-3648284625664808618?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/3648284625664808618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=3648284625664808618' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/3648284625664808618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/3648284625664808618'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/04/this-week-in-ogame.html' title='This Week in OGame'/><author><name>2 of 9</name><uri>http://www.blogger.com/profile/00662673366992558483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-1029579318869732864</id><published>2007-04-05T13:05:00.000-07:00</published><updated>2007-04-05T13:41:38.951-07:00</updated><title type='text'>[Comment] April Fools 2007</title><content type='html'>So 1/4/07 has passed, and so too has the second staff-led April Fools.  This time, the GA's had taken over, wiping out all of the staff with one fell banning, before going on a pink parade. Now, looking round, users noticed one thing...banned people posting. The joke fell quickly, but it led to a cheap laugh.&lt;br /&gt;&lt;br /&gt;As a joke, it was still good - some newer users were fooled good - but it paled in comparison to the huge conspiracy that was 2006. Mr Leo Bloom still affects people today,  and there are still some skeletons in the closet...&lt;br /&gt;&lt;br /&gt;However, the day took a turn when Causa and F_F led a revolution, supported by the Galactic News Network. Dark matter and SOLID managed to find expose's on the GA Dictatorship, F_F found their secret base and with a crack squad, overran the GA's. Kodiak was powerless as Causa haxed his way to glory.&lt;br /&gt;&lt;br /&gt;Now again, it was a bit obvious, but for cheap laughs, 2007 proved good in the end. But it paled to 2006, and users wait for another year to pass...&lt;br /&gt;&lt;br /&gt;*end transmission*&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-1029579318869732864?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/1029579318869732864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=1029579318869732864' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1029579318869732864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1029579318869732864'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/04/comment-april-fools-2007.html' title='[Comment] April Fools 2007'/><author><name>Jaisal Jivabhai</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-cdC___-cbcU/AAAAAAAAAAI/AAAAAAAAACM/BfgYhr1x1pI/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-4347458184591011701</id><published>2007-04-02T14:56:00.000-07:00</published><updated>2007-04-03T03:49:33.361-07:00</updated><title type='text'>[Comment] A Way to Save OGame?</title><content type='html'> In recent months, as many have noticed (&lt;a href="http://board.ogame.org/thread.php?threadid=195943&amp;hilight=player+numbers"&gt;one&lt;/a&gt;, &lt;a href="http://board.ogame.org/thread.php?threadid=236331&amp;hilight=player+numbers"&gt;two&lt;/a&gt;)&lt;br /&gt;or indeed &lt;a href="http://board.ogame.org/thread.php?threadid=199078&amp;hilight=player+numbers"&gt;caught on&lt;/a&gt; to the fact that the number of&lt;br /&gt;players in almost all universes in/at OGame.org&lt;br /&gt;has been declining for some time and shows now&lt;br /&gt;sign of slowing with many dropping below the&lt;br /&gt;2,500 mark.&lt;br /&gt;&lt;br /&gt; Several people have offered potential solutions&lt;br /&gt;to what many people see as a crisis within&lt;br /&gt;OGame and the community surrounding it.&lt;br /&gt;These range from changing the boundries and&lt;br /&gt;rules surrounding protection of new players to&lt;br /&gt;people being given more resourses at the start&lt;br /&gt;of the game and removing the steep learning&lt;br /&gt;curve surrounding players as they begin their&lt;br /&gt;OGame career.&lt;br /&gt;&lt;br /&gt; Now, "what's wrong with that?" I hear you ask.&lt;br /&gt;Well, nothing is wrong with them as a temporary&lt;br /&gt;stop-gap. Which is really all they are. An attempt&lt;br /&gt;to stop the flow of players leaving the game and so&lt;br /&gt;ceasing what mant see as the decline of OGame. They&lt;br /&gt;are the response of a community that feels shunned&lt;br /&gt;by GameForge. A community that feels it has lost its&lt;br /&gt;voice and that the owners of OGame are doing nothing&lt;br /&gt;to stop the stream of players becoming bored and leav-&lt;br /&gt;ing.&lt;br /&gt;&lt;br /&gt; Don't for a second think that I am saying that these&lt;br /&gt;ideas are bad or wrong. In fact, I support many of them.&lt;br /&gt;I just think it's futile and does not tackle the underlying&lt;br /&gt;flaw in the mechanics of OGame, and in some cases, the&lt;br /&gt;leadership in Karlsruhe.&lt;br /&gt; &lt;br /&gt; The success of OGame can be narrowed down to&lt;br /&gt;two basic factors. a) The community. The game has a&lt;br /&gt;strong and vibrant forum community (which does not&lt;br /&gt;seem to have been effected by player loss. Indeed,&lt;br /&gt;many retired players are remaining on the forums to&lt;br /&gt;contribute, give advice and talk with friends). It is full&lt;br /&gt;of interesting people with varied opinions on all subjects&lt;br /&gt;ranging from the &lt;a href="http://board.ogame.org/thread.php?threadid=213599"&gt; war in Iraq&lt;/a&gt; to the &lt;a href="http://board.ogame.org/thread.php?threadid=236060"&gt;price of Coffee&lt;/a&gt;. It&lt;br /&gt;counts amongst its group &lt;a href="http://board.ogame.org/board.php?boardid=212"&gt;artists&lt;/a&gt; and &lt;a href="http://board.ogame.org/board.php?boardid=50"&gt;writers&lt;/a&gt;, all of whom&lt;br /&gt;are friendly and always willing to help.&lt;br /&gt;&lt;br /&gt; And b) the game itself (AFTER the intial learning curve,&lt;br /&gt;once a player has settled in). The fact that each universe&lt;br /&gt;appears to be its own self-contained political system&lt;br /&gt;with shifting alleigences, grabs for power. They're&lt;br /&gt;places where peace and trade flourish. Where&lt;br /&gt;mutual cooperation is common place (even in war)&lt;br /&gt;and the strategy of warfare can be played out on&lt;br /&gt;a galactic scale with millions of ships battling it out,&lt;br /&gt;vieing for control. With each alliance having its own agenda,&lt;br /&gt;its own plan for conquest  and each being different&lt;br /&gt;and unique, it all makes OGame a game worth playing&lt;br /&gt;and celebrating. &lt;strong&gt;But&lt;/strong&gt; . . .&lt;br /&gt;&lt;br /&gt; Despite all of this, there is still an underlying flaw in&lt;br /&gt;the way OGame works. The reason player numbers are&lt;br /&gt;falling. Many people have many different ideas on what&lt;br /&gt;is wrong with the game. Arguments often include the fact&lt;br /&gt;that 'once someone has been "crashed"[the term for being&lt;br /&gt;basically, destroyed] it could result in potentially years of&lt;br /&gt;work being lost in what is a infinitecimally small  period of&lt;br /&gt;time for reasons beyond the defender's control.' This often&lt;br /&gt;results in players quitting the game. Others say that&lt;br /&gt;OGame's steep learning curve puts players off joining&lt;br /&gt;or staying to foster an account into a formidable one&lt;br /&gt;able to strike other players. Critics of these arguments retort&lt;br /&gt;that it's a war game, these things are to be expected but this fails&lt;br /&gt;to account for why OGame is losing popularity, when other war&lt;br /&gt;games are seeing a surge in popularity based on what is, to some&lt;br /&gt;extent, the same formula.&lt;br /&gt; &lt;br /&gt; Another common reason many put forward to explain the&lt;br /&gt;decline in popularity is just the fact the game is simply boring.&lt;br /&gt;They cite the fact that doing something repetatively for two&lt;br /&gt;or more years becomes tedious and that OGame doesn't have&lt;br /&gt;the depth to present new challenges to dominant and experienced &lt;br /&gt;players. This results, goes the argument, in the process by which&lt;br /&gt;original players are leaving and not being sufficiently replaced at&lt;br /&gt;a rate high enough to maintain the number of players in a universe&lt;br /&gt;at any one time.&lt;br /&gt;&lt;br /&gt; But you know what I think is causing a dramatic drop in player&lt;br /&gt;numbers? I simply think that OGame is not providing a&lt;br /&gt;dynamic enough gaming experience for a modern person&lt;br /&gt;with over 10 billion internet pages at their fingertips. When&lt;br /&gt;it comes down to it, the game is simply some text on a screen&lt;br /&gt;with some pictures. Granted, there is plenty of strategy involved&lt;br /&gt;in creating a successful empire but a large percentage of new players&lt;br /&gt;never get to that stage. They simply realise they have to wait hours&lt;br /&gt;for an attack to land  and get bored. They're off to find something&lt;br /&gt;more engaging; OGame has serious competition in the MMO market,&lt;br /&gt;with many free games offering graphical interfaces while using a&lt;br /&gt;similar set up. In order to save OGame, GameForge needs to&lt;br /&gt;(and has to some extent) realised that the status quo is not enough&lt;br /&gt;to maintain an effective player base. They needs to &lt;a href="http://board.ogame.org/thread.php?threadid=214747&amp;hilight=graphics"&gt;realise&lt;/a&gt;, as have&lt;br /&gt;members of the community, that in order to have a large, loyal fanbase&lt;br /&gt;they need to entice the MySpace Generation to the game - to conv-&lt;br /&gt;ince them not to play some game with shiny new graphics "because&lt;br /&gt;it looks cool" but to play OGame; to use strategy to outwit their&lt;br /&gt;opponents and to have the satisfaction of a large battle.&lt;br /&gt;&lt;br /&gt; As mentioned, thre are signs GameForge has realised this, but has&lt;br /&gt;perhaps not made the best decisions in relation to communication&lt;br /&gt;and consulation. Recent months have seen the introduction of&lt;br /&gt;the Battlecruiser which has been widely accepted but did nothing&lt;br /&gt;great to increase player numbers and the extremely controversial&lt;br /&gt;"officers" which saw more than 25,000 people sign a petition&lt;br /&gt;against their introduction. One of the most controversial aspects&lt;br /&gt;of this feature (apart from the concept) was that of its introduction.&lt;br /&gt;It received all of one day's testing at &lt;strong&gt;ogame.pt &lt;/strong&gt;before it&lt;br /&gt;was introduced in .org. This lead to questions regarding how much&lt;br /&gt;attention GameForge pays to the opinion of its consumer base.&lt;br /&gt;&lt;br /&gt; Now I'm sure someone will have stopped there and said "hey, aren't&lt;br /&gt;you contradicting yourself there? Didn't you just say they should try&lt;br /&gt;and attract a new consumer with features that would appeal to them?&lt;br /&gt;Surely they can't cater to both 'old skool' and new players alike." But to that&lt;br /&gt;I argue that they can do both.&lt;br /&gt;&lt;br /&gt; I believe that GameForge should have a consultation period&lt;br /&gt;with the worldwide community of OGame. They should define&lt;br /&gt;and realise what makes the game great and what attracts players&lt;br /&gt;to it. They should also ask peoples' ideas on how to attract new&lt;br /&gt;players while preserving the spirit of the game. This would not&lt;br /&gt;be logistically difficult and would give the community a voice&lt;br /&gt;through to which to channel criticism and suggestions.&lt;br /&gt;A way to express ideas on how to save the great game. Maybe&lt;br /&gt;together, both the community and GameForge can help make&lt;br /&gt;the game be more popular than ever.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-4347458184591011701?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/4347458184591011701/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=4347458184591011701' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4347458184591011701'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4347458184591011701'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/04/comment-ogame-way-to-save-ogame.html' title='[Comment] A Way to Save OGame?'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-4950426385768397951</id><published>2007-03-31T10:21:00.000-07:00</published><updated>2007-03-31T10:30:03.337-07:00</updated><title type='text'>Search for Translators</title><content type='html'> A quick note;&lt;br /&gt;&lt;br /&gt;Game Admin (?) &lt;strong&gt;Amakir&lt;/strong&gt; has requested translators&lt;br /&gt;for unspecified GameForge projects. (For all we know&lt;br /&gt;it is for new versions of OGame, or something else entir-&lt;br /&gt;ely.)&lt;br /&gt; The languages requested are:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Bahasa Indonesia/n&lt;/li&gt;&lt;li&gt;Japanese&lt;li&gt;Korean&lt;br /&gt;&lt;li&gt;Czech&lt;/li&gt;&lt;li&gt;Hungarian&lt;/li&gt;&lt;li&gt;Romanian&lt;/li&gt;&lt;li&gt;Bulgarian&lt;/li&gt;&lt;li&gt;Slovak&lt;/li&gt;&lt;li&gt;Norwegien&lt;/li&gt;&lt;/ul&gt; If you can help and have moderate proficiency&lt;br /&gt;in any of these languages, it is requested you contact&lt;br /&gt;&lt;strong&gt;localisation@ogame.org&lt;/strong&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-4950426385768397951?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/4950426385768397951/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=4950426385768397951' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4950426385768397951'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4950426385768397951'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/03/search-for-translators.html' title='Search for Translators'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-1834422170467585019</id><published>2007-03-25T10:27:00.000-07:00</published><updated>2007-03-25T10:29:47.647-07:00</updated><title type='text'>Name Change</title><content type='html'> Just a little note to tell you we've changed the name&lt;br /&gt;of the blog. Since 'Galactic News Network Blog' soun-&lt;br /&gt;ded rather bland, we thought it needed a change.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Pax Galactica&lt;/i&gt; (Latin for Galactic Empire, or some-&lt;br /&gt;thing to that effect) sounds a bit more cool, don't&lt;br /&gt;you think?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-1834422170467585019?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/1834422170467585019/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=1834422170467585019' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1834422170467585019'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1834422170467585019'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/03/name-change.html' title='Name Change'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-8923544358879278737</id><published>2007-03-16T16:52:00.000-07:00</published><updated>2007-03-16T17:27:53.645-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Forum'/><category scheme='http://www.blogger.com/atom/ns#' term='Reorganisation'/><title type='text'>Game Section Change [Forum]</title><content type='html'> Well, as I'm sure most of you know, the&lt;br /&gt;lovely board admins on the OGame&lt;a href="http://board.ogame.org"&gt; fora&lt;/a&gt;&lt;br /&gt;announced that the '&lt;a href="http://board.ogame.org/board.php?boardid=11"&gt;Game&lt;/a&gt;' area would be&lt;br /&gt;reorganised to allow easier navigation and&lt;br /&gt;to facilitate universe-relevant discussions.&lt;br /&gt; The &lt;a href="http://board.ogame.org/thread.php?threadid=229364"&gt;decision to reorganise the forum&lt;/a&gt; came&lt;br /&gt;after the administrators and staff felt that&lt;br /&gt;many had become indifferent to the previous&lt;br /&gt;system whereby forums were listed by subject&lt;br /&gt;and not by universe.&lt;br /&gt; The new format was decided on by discussions&lt;br /&gt;between staff members and user input.&lt;br /&gt; &lt;strong&gt;Cassandra_Vandales&lt;/strong&gt; noted that: &lt;br /&gt;&lt;br /&gt; &lt;span style="font-size:85%;"&gt;"I know this breaks a kinda tradition. The old layout&lt;br /&gt;though seems not to be liked anymore by quite a few&lt;br /&gt;people and to provide a section where the Universe&lt;br /&gt;communities can develop "their" universe stuff soun-&lt;br /&gt;ded like a good idea."&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;[ . . . ] And now takes the form; &lt;span style="font-size:85%;"&gt;"&lt;strong&gt;Universe 1&lt;br /&gt;(main forum)&lt;br /&gt;&lt;br /&gt;Subforums: HoF (Subsection: Top 10), Trades,&lt;br /&gt;CR section, Diplomacy, Headhunts, Acc Trade,&lt;br /&gt;Archive&lt;/strong&gt;"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt; To those thinking that this idea will make the&lt;br /&gt;forum too long for a game with 30 universes and&lt;br /&gt;do not wish to scroll for aeons in order to reach&lt;br /&gt;the fora toward the bottom of the board, there is&lt;br /&gt;an 'expand' and 'compress' button which can show&lt;br /&gt;and hide the forums. It is the little white box next&lt;br /&gt;to the 'Game' heading.&lt;br /&gt;&lt;br /&gt; (I'm aware of the seemingly interchangable use of&lt;br /&gt;'forum', 'forums' and 'fora' all being used to describe&lt;br /&gt;both the main board and individual sections. I shall&lt;br /&gt;attempt to reach a concensus on the correct gram-&lt;br /&gt;matical term.&lt;br /&gt; &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-8923544358879278737?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/8923544358879278737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=8923544358879278737' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8923544358879278737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8923544358879278737'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/03/game-section-change-forum.html' title='Game Section Change [Forum]'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-4284347823456916558</id><published>2007-03-14T11:48:00.000-07:00</published><updated>2007-03-14T11:58:07.188-07:00</updated><title type='text'>New Ticket 'oSupport'</title><content type='html'> In a drive to increase efficiency and effectiveness of&lt;br /&gt;the ingame support system, a trial has begun in uni-&lt;br /&gt;verses 1 -4.&lt;br /&gt; The system allows you to directly raise a problem&lt;br /&gt;with a game operator without sending an e-mail,&lt;br /&gt;and thus getting a usually faster reply.&lt;br /&gt;&lt;br /&gt; &lt;a href="http://org.community-management.net/"&gt;Here&lt;/a&gt; is a link to the system and the &lt;a href="http://board.ogame.org/thread.php?threadid=230042"&gt;discussion&lt;/a&gt; and&lt;br /&gt;&lt;a href="http://board.ogame.org/thread.php?threadid=230040"&gt;help&lt;/a&gt; threads.&lt;br /&gt; Hopefully there'll be more on this soon from a reporter&lt;br /&gt;in one of the aformentioned universes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-4284347823456916558?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/4284347823456916558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=4284347823456916558' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4284347823456916558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4284347823456916558'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/03/new-ticket-osupport.html' title='New Ticket &apos;oSupport&apos;'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-4410344970828796245</id><published>2007-02-21T12:39:00.000-08:00</published><updated>2007-02-21T12:56:06.604-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NoMeAmeS'/><category scheme='http://www.blogger.com/atom/ns#' term='wayne'/><category scheme='http://www.blogger.com/atom/ns#' term='New Number One'/><category scheme='http://www.blogger.com/atom/ns#' term='Graf Zhal'/><title type='text'>Universe Six Breaches the One-Billion Damage Mark</title><content type='html'> On the 21st of February at 06:43 (sever time), the fleet&lt;br /&gt;of &lt;strong&gt;Graf Zhal &lt;/strong&gt;approached NoMeAmeS' moon on a cross-&lt;br /&gt;galaxy moon-to-debris field attack at a total cost of 41&lt;br /&gt;million dueterium.&lt;br /&gt; The attack (which was wonderfully time to two seconds)&lt;br /&gt;caused 1.021 billion damage. Yep, you read it right, over one&lt;br /&gt;billion. Impressive, huh?&lt;br /&gt; The hit was described by 'Graf Zhal's Secretary's Office' as&lt;br /&gt;a "revenge-hit [sic]" for destroying my probes [ . . .] with&lt;br /&gt;buying an officer".&lt;br /&gt; The total profit was around one hundred million metal on&lt;br /&gt;the standard &lt;strong&gt;[wayne]&lt;/strong&gt; ratio.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;NoMeAmeS&lt;/strong&gt;'s resulting rank drop was over one hundred places&lt;br /&gt;in fleet score and almost sixty places in points.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-4410344970828796245?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/4410344970828796245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=4410344970828796245' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4410344970828796245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4410344970828796245'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/02/universe-six-breaches-one-billion.html' title='Universe Six Breaches the One-Billion Damage Mark'/><author><name>2 of 9</name><uri>http://www.blogger.com/profile/00662673366992558483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-1142306931430913663</id><published>2007-02-20T10:55:00.000-08:00</published><updated>2007-02-20T12:35:36.443-08:00</updated><title type='text'>RF_WDA Speaks, Staff Leave, Officers, New Style, and more in a Slow News Day Roundup</title><content type='html'> Here are some small nuggets to hold you over&lt;br /&gt;until a report on the 'Battlecruiser' is posted&lt;br /&gt;in the coming days.&lt;br /&gt;&lt;br /&gt; The introduction of &lt;a href="http://board.ogame.org/thread.php?threadid=220296"&gt;officers&lt;/a&gt; has caused outrage among the .org&lt;br /&gt;community (report &lt;a href="http://board.ogame.org/thread.php?threadid=221890"&gt;here&lt;/a&gt;) with a world wide &lt;a href="http://www.petitiononline.com/Ogame/petition.html"&gt;petition&lt;/a&gt; attracting&lt;br /&gt;over 20,000 signatures. &lt;br /&gt;For those who have been living on Pluto, here is a rundown of&lt;br /&gt;what officers are in one sentence; a way of paying for an advantage.&lt;br /&gt;They allow players to pay for additional fleet slots, more capacity to&lt;br /&gt;mine and the like.&lt;br /&gt;&lt;br /&gt; &lt;strong&gt;RF_WDA&lt;/strong&gt; (OGame.org's community manager) has written an&lt;br /&gt;&lt;a href="http://board.ogame.org/thread.php?postid=3321790#post3321790"&gt;open letter&lt;/a&gt; to the community on the subject of officers.&lt;br /&gt;&lt;br /&gt; The introduction of officers has lead many staff to top players to&lt;br /&gt;leave the game or put their account(s) into 'vacation mode'. This&lt;br /&gt;is an understandable response which's [sic] sentiment is echoed&lt;br /&gt;by the community. Players that have left include &lt;strong&gt;DanCake&lt;/strong&gt;,&lt;strong&gt; Delo&lt;/strong&gt;,&lt;br /&gt;&lt;strong&gt;Majin&lt;/strong&gt;, &lt;strong&gt;Ine&lt;/strong&gt; (with others - the list would be far too long for the blog.&lt;br /&gt;I've included only a few for content purposes).&lt;br /&gt;&lt;br /&gt; A number of 'apache' bugs have been reported and are being&lt;br /&gt;investigated, &lt;a href="http://board.ogame.org/thread.php?postid=3322002#post3322002"&gt;revealed&lt;/a&gt; game admin &lt;strong&gt;Jona &lt;/strong&gt;a post on the forum.&lt;br /&gt;&lt;br /&gt; As a final note, we're experimenting with a more minimalistic style&lt;br /&gt;with lighter colours. If you have any comments or suggestions, email&lt;br /&gt;us on &lt;strong&gt;galacticnewsnetwork@googlemail.com&lt;/strong&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-1142306931430913663?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/1142306931430913663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=1142306931430913663' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1142306931430913663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1142306931430913663'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/02/rfwda-speaks-staff-leave-officers-new.html' title='RF_WDA Speaks, Staff Leave, Officers, New Style, and more in a Slow News Day Roundup'/><author><name>2 of 9</name><uri>http://www.blogger.com/profile/00662673366992558483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-7225091822119752768</id><published>2007-02-11T09:16:00.000-08:00</published><updated>2007-02-11T09:23:09.195-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Commander'/><title type='text'>Commander Offer</title><content type='html'> Gameforge now has a special offer on 3 month's [sic] of Commander. &lt;br /&gt;Rather than the original price of 6.99 (euros), one now&lt;br /&gt;pays 4.99 (euros). For keen students of mathematics, this equates to&lt;br /&gt;a saving of two euros.&lt;br /&gt; There are only two requirements, you have the 5 euros required&lt;br /&gt;and a credit card.&lt;br /&gt;&lt;br /&gt; We'll keep you updated on the offer including expiry dates and &lt;br /&gt;the like.   &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-7225091822119752768?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/7225091822119752768/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=7225091822119752768' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/7225091822119752768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/7225091822119752768'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/02/commander-offer.html' title='Commander Offer'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-8140770301947504774</id><published>2007-02-04T08:43:00.000-08:00</published><updated>2007-02-04T08:48:31.148-08:00</updated><title type='text'>A New Ship and Version</title><content type='html'> That's right folks, there's not only a new version (0.75) &lt;br /&gt;there's also a new ship, the battlecruiser.&lt;br /&gt;&lt;br /&gt; The &lt;a href="http://board.ogame.org/thread.php?threadid=215162"&gt;new versio&lt;/a&gt;n's features are as follows;&lt;br /&gt;&lt;br /&gt; [] A new ship (expect to say a GNN report posted here and on&lt;br /&gt;the &lt;a href="http://board.ogame.org"&gt;forums&lt;/a&gt; in a couple of days).&lt;br /&gt;&lt;br /&gt; [] Rapid fire changes (see: the second post in &lt;a href="http://board.ogame.org/thread.php?threadid=215162"&gt;this&lt;/a&gt; thread)&lt;br /&gt;&lt;br /&gt; [] The cost of a battleship is now 45,000 metal and&lt;br /&gt;15,000 crystal.&lt;br /&gt;&lt;br /&gt; []Moons are now namable.&lt;br /&gt; &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-8140770301947504774?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/8140770301947504774/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=8140770301947504774' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8140770301947504774'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8140770301947504774'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/02/new-ship-and-version.html' title='A New Ship and Version'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-1166894743088332593</id><published>2007-01-27T06:37:00.000-08:00</published><updated>2007-01-27T06:44:35.997-08:00</updated><title type='text'>Version 0.74e</title><content type='html'> For about a few days now, the new version 0.74e has&lt;br /&gt;been online, but even we need the odd breaks. Don't&lt;br /&gt;worry though, this blog'll be back to full pelt in no time.&lt;br /&gt;&lt;br /&gt; Yeah, back to the new version .  .  .&lt;br /&gt;&lt;br /&gt; features are as follows;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;For Commander Users&lt;/strong&gt;:&lt;br /&gt;&lt;br /&gt;You are able to create standard fleets. The maximum number&lt;br /&gt;of standard fleets is your research level of  "Computer&lt;br /&gt;Technology" plus one.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;For All&lt;/strong&gt;:&lt;br /&gt;&lt;br /&gt;-- Planets can be sorted by the following;&lt;br /&gt;&lt;br /&gt;[] Name&lt;br /&gt;&lt;br /&gt;[] Coordinates&lt;br /&gt;&lt;br /&gt;[] The date of 'colonization'.&lt;br /&gt;&lt;br /&gt;-- The description of Sensor Phalanx will show the numbers&lt;br /&gt;of system you are able to scan.&lt;br /&gt;&lt;br /&gt;-- The statistics will show the time of the last calculation.&lt;br /&gt;&lt;br /&gt; Questions can be asked or answered relating to these new features in&lt;br /&gt;&lt;a href="http://board.ogame.org/thread.php?threadid=212855"&gt;this thread&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt; &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-1166894743088332593?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/1166894743088332593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=1166894743088332593' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1166894743088332593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1166894743088332593'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/01/version-074e.html' title='Version 0.74e'/><author><name>2 of 9</name><uri>http://www.blogger.com/profile/00662673366992558483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-9107358484479490455</id><published>2007-01-14T14:18:00.000-08:00</published><updated>2007-01-14T14:24:37.222-08:00</updated><title type='text'>New Diplomacy Rule</title><content type='html'>New rules have come up due to alliance declaring war on everyone to aviod the bashing rule. The new rule is as follows:&lt;br /&gt;&lt;br /&gt;An alliance may only declare up to 10 wars at a time. A war is defined as one alliance (or one allianceless person) versus another alliance. If multiple alliances have war declared on them in one thread, then each alliance counts as one declaration. So, for example, if alliance A declares war on alliances B and C in one thread and alliance D in a second thread, that is three separate wars, and alliance A make only declare war on up to seven more alliances before they must end a previous engagement in order to declare a new one.&lt;br /&gt;&lt;br /&gt;Please note that this restriction only applies to the declaring alliance. If alliance A has already declared war on 10 alliances, then alliance D can still declare on them, so long as they have not declared on 10 other alliances already.&lt;br /&gt;&lt;br /&gt;These rules will start to be enforced in one week, so if you got more than ten wars going you may want to start working on the diplomacy to get some of those wars finished. The punishment for breaking such a rule has not been made public yet. However the bashing rule will play into effect after the limit of alliances able to be at war with has been reached, even if you declare war on the alliance.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-9107358484479490455?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/9107358484479490455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=9107358484479490455' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/9107358484479490455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/9107358484479490455'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/01/new-rules-have-come-up-due-to-alliance.html' title='New Diplomacy Rule'/><author><name>TKE Super Dave</name><uri>http://www.blogger.com/profile/14329263115246731282</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-2558186801097981710</id><published>2007-01-11T08:22:00.000-08:00</published><updated>2007-01-11T08:28:57.058-08:00</updated><title type='text'>Moderator Feedback</title><content type='html'> The oGame &lt;a href="http://board.ogame.org"&gt;forum&lt;/a&gt; administation is seeking feedback&lt;br /&gt;on the performance of the forum's moderating&lt;br /&gt;team. &lt;br /&gt;&lt;br /&gt; A note on how the forum structure works;&lt;br /&gt;&lt;br /&gt;-Moderators (manage individual forum sections.)&lt;br /&gt;-Super Moderators (moderate the entire forum,&lt;br /&gt;moderators report to these people.)&lt;br /&gt;-Admins (they, well, adminstrate.)&lt;br /&gt;&lt;br /&gt; The link to the topic re the feedback is &lt;a href="http://board.ogame.org/thread.php?postid=3130251#post3130251"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt; Expect an article on the forum staff's work and&lt;br /&gt;responsibilities soon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-2558186801097981710?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/2558186801097981710/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=2558186801097981710' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/2558186801097981710'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/2558186801097981710'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2007/01/moderator-feedback.html' title='Moderator Feedback'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-3864698932112359591</id><published>2006-12-14T08:55:00.000-08:00</published><updated>2008-12-08T19:45:58.206-08:00</updated><title type='text'>Version .74c Online</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_T5zO2tlsTaw/RYGF4wL6vbI/AAAAAAAAAAM/oIsW1JhTAw4/s1600-h/Ogame2.bmp"&gt;&lt;img src="http://1.bp.blogspot.com/_T5zO2tlsTaw/RYGF4wL6vbI/AAAAAAAAAAM/oIsW1JhTAw4/s320/Ogame2.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5008431470666759602" /&gt;&lt;/a&gt;&lt;br/&gt; Version .74c is now online in all oGame.org Universes (1 - 27). This version mainly contains bug fixes;&lt;br/&gt;&lt;br/&gt;&lt;blockquote&gt;- Order by coordinates in the alliance memberlist is now working&lt;br/&gt; correctly.&lt;br/&gt;-The session ID won't be transmitted in the buddy list anymore.&lt;br/&gt;- Buildings from level 1 onwards will always be displayed,&lt;br/&gt; even if the requirements for the building have been demolished.&lt;br/&gt; The link to upgrade the building is displayed red and is inactive.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-3864698932112359591?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/3864698932112359591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=3864698932112359591' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/3864698932112359591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/3864698932112359591'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/12/version-74c-online.html' title='Version .74c Online'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_T5zO2tlsTaw/RYGF4wL6vbI/AAAAAAAAAAM/oIsW1JhTAw4/s72-c/Ogame2.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-7584077689041718579</id><published>2006-12-14T08:41:00.000-08:00</published><updated>2006-12-14T08:54:07.834-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Report'/><category scheme='http://www.blogger.com/atom/ns#' term='Ogame.org'/><category scheme='http://www.blogger.com/atom/ns#' term='Bugs'/><title type='text'>The Bugs of Ogame</title><content type='html'> I've posted my report on the bugs of OGame. It&lt;br/&gt;details many of the major account-crippling bugs&lt;br/&gt;that are present in OGame from no-fire to server &lt;br/&gt;crashes. &lt;br/&gt; The report can be found &lt;a href="http://board.ogame.org/thread.php?threadid=199801"&gt;here&lt;/a&gt; and the dicussion thread &lt;a href="http://board.ogame.org/thread.php?threadid=199802"&gt;here&lt;/a&gt;.&lt;br/&gt; Enjoy it, more reports from me and the GNN soon.&lt;br/&gt;&lt;style&gt;i{content: normal !important}&lt;/style&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-7584077689041718579?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/7584077689041718579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=7584077689041718579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/7584077689041718579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/7584077689041718579'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/12/bugs-of-ogame.html' title='The Bugs of Ogame'/><author><name>2 of 9</name><uri>http://www.blogger.com/profile/00662673366992558483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-1646130191406166056</id><published>2006-12-05T02:55:00.000-08:00</published><updated>2006-12-05T03:07:50.134-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GNN Lazy? Articles'/><title type='text'>Slow News Grips the Universe?</title><content type='html'>We here at the GNN have diligently been at work, pursuing stories and incorporating hard-hitting investigative journalism for our readers. Despite rumours on the contrary, it is never a slow news day as events are constantly happening and people have the right to know about them. It is only a matter of reporters finding out about happenings and putting what they find in a readable format.&lt;br /&gt;&lt;br /&gt;While our reporters, and even editors, have been somewhat lacking in the news department lately, we can only assure you it is to ensure that the highest standards in journalism and professionalism are followed and only a few articles survive the countless tests and drafts that are necessary for our articles to come to you, the reader. So, we invite you, the reader, to have a conversation and work with us to promote news and have your voice and opinion where it really matters.&lt;br /&gt;&lt;br /&gt;Galactic News Network. &lt;span style="font-weight: bold; font-style: italic;font-size:130%;" &gt;Your&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;/span&gt;source of information for the Universe.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-1646130191406166056?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/1646130191406166056/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=1646130191406166056' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1646130191406166056'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1646130191406166056'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/12/slow-news-grips-universe.html' title='Slow News Grips the Universe?'/><author><name>Zek</name><uri>http://www.blogger.com/profile/14974850412129972431</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-1904390950911292845</id><published>2006-12-03T18:39:00.000-08:00</published><updated>2006-12-03T18:40:54.270-08:00</updated><title type='text'>just chillin</title><content type='html'>working on a big huge report tbh&lt;br /&gt;&lt;br /&gt;currently in uni 2 Fury an allaince in which i have been part of since  the early stages will be disbanding soon&lt;br /&gt;&lt;br /&gt;i will be doing a report on this and will be posting it as well&lt;br /&gt;&lt;br /&gt;any problems contact me&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-1904390950911292845?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/1904390950911292845/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=1904390950911292845' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1904390950911292845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/1904390950911292845'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/12/just-chillin.html' title='just chillin'/><author><name>windstalker</name><uri>http://www.blogger.com/profile/07525475593479460196</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-8793242377744401769</id><published>2006-12-02T09:42:00.000-08:00</published><updated>2006-12-02T13:05:15.541-08:00</updated><title type='text'>Welcome from an Editor aka WTF?!</title><content type='html'>Welcome!&lt;br /&gt;&lt;br /&gt;This here blogger has been setup by &lt;span style="font-weight: bold;"&gt;2 of 9 &lt;/span&gt;as an easier way of getting the &lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;ONews&lt;/span&gt; from us holed up in the &lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;GNN&lt;/span&gt; to you the reader. Each reporter will setup here, and drop in with snippets of news and &lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;mini'views&lt;/span&gt; from the World of &lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;OGame&lt;/span&gt;. Also, whenever possible it will be in an &lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;RPG&lt;/span&gt; style, as the &lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;GNN&lt;/span&gt; was first created to be. But no sport. What are we, the Wall St Journal?!&lt;br /&gt;&lt;br /&gt;Now for the first report...just to get things rolling. &lt;span style="font-size:78%;"&gt;Keep rolling rolling rolling...&lt;_&lt;' size="3"&gt;That is...when I get round to it. I know its easy, but y'know...AS work, volunteering, plotting a kidnapping...it all takes time, y'know?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;Laters, &lt;span style="font-weight: bold;"&gt;Kei_Kun&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-size:100%;"&gt;--------------------------------------------------------------&lt;br /&gt;&lt;span onclick="BLOG_clickHandler(this)" class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-8793242377744401769?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/8793242377744401769/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=8793242377744401769' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8793242377744401769'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8793242377744401769'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/12/welcome-from-editor-aka-wtf.html' title='Welcome from an Editor aka WTF?!'/><author><name>Jaisal Jivabhai</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-cdC___-cbcU/AAAAAAAAAAI/AAAAAAAAACM/BfgYhr1x1pI/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-7833313284772025315</id><published>2006-12-02T05:00:00.004-08:00</published><updated>2006-12-02T07:01:58.024-08:00</updated><title type='text'>Ogame.org Newsletter</title><content type='html'>Thanks to the oGame.de information team, oGame.org now has a periodically published newsletter.&lt;br/&gt; The newsletter, of which all relevant information for .org is&lt;br/&gt; translated and published, includes updates on the game, &lt;br/&gt;status of bug fixing and news relating to worldwide oGame operations. &lt;br/&gt;&lt;br/&gt; It is originally posted on the oGame.de forums by &lt;strong&gt;Zedicus&lt;/strong&gt; and translated by &lt;strong&gt;Cassandra_Vandales&lt;/strong&gt;.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;The newsletter can be found &lt;a href="http://board.ogame.org/thread.php?postid=2985847&amp;sid=70f647dabb0ca8352b2a9b7f9ad69b8e#post2985847"&gt;here&lt;/a&gt;.&lt;br/&gt;&lt;br/&gt; Further details to be added as they arrive.&lt;br/&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-7833313284772025315?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/7833313284772025315/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=7833313284772025315' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/7833313284772025315'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/7833313284772025315'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/12/ogameorg-newsletter_761.html' title='Ogame.org Newsletter'/><author><name>2 of 9</name><uri>http://www.blogger.com/profile/00662673366992558483</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-4264182933318752212</id><published>2006-11-25T06:18:00.000-08:00</published><updated>2006-11-25T06:23:03.078-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kei_Kun'/><category scheme='http://www.blogger.com/atom/ns#' term='Zek'/><title type='text'>New Staff Member, Article News</title><content type='html'> Please welcome &lt;strong&gt;Zek&lt;/strong&gt; to the GNN Blog Staff. His username is the same&lt;br/&gt;on the &lt;a href="http://board.ogame.org/"&gt;oGame.org Forum&lt;/a&gt; and is GNN reporter. Welcome!&lt;br/&gt;&lt;br/&gt;&lt;br/&gt; Also, &lt;strong&gt;Kei_Kun &lt;/strong&gt;is working on an article for the blog describing to&lt;br/&gt;newcomers what the Galactic News Network is, does and aims for.&lt;br/&gt; Expect that up in a few days.  &lt;br/&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-4264182933318752212?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/4264182933318752212/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=4264182933318752212' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4264182933318752212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/4264182933318752212'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/11/new-staff-member-article-news.html' title='New Staff Member, Article News'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-2080467660017932186</id><published>2006-11-18T03:30:00.000-08:00</published><updated>2006-11-18T09:19:30.920-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GNN Staf'/><category scheme='http://www.blogger.com/atom/ns#' term='windstalker'/><category scheme='http://www.blogger.com/atom/ns#' term='inevitable_'/><category scheme='http://www.blogger.com/atom/ns#' term='keylarion'/><category scheme='http://www.blogger.com/atom/ns#' term='Kei_Kun'/><category scheme='http://www.blogger.com/atom/ns#' term='2of 9'/><category scheme='http://www.blogger.com/atom/ns#' term='ScartletMyst'/><title type='text'>GNN Blog Staff Expanding</title><content type='html'> It's only one day old and we're already expanding. Many members &lt;br/&gt;from oGame.org's &lt;a href="http://board.ogame.org/board.php?boardid=24"&gt;GNN forum presence&lt;/a&gt; have shown an interest in&lt;br/&gt;helping this  new venture (either that, or have way too much time on their hands!). &lt;br/&gt; We hope that the increase in staff will allow far more dynamic and &lt;br/&gt;comprehensive coverage of the GNN and related happenings&lt;br/&gt;at oGame.org.&lt;br/&gt;With a small amount of luck we should have our first content driven &lt;br/&gt;stories up any day now, stay tuned. &lt;br/&gt;&lt;br/&gt; &lt;i&gt;New Staff (subject to change)&lt;/i&gt;&lt;i&gt;:&lt;br/&gt;&lt;/i&gt;&lt;strong&gt;&lt;i&gt;&lt;br/&gt;&lt;/i&gt;Kei_Kun         &lt;/strong&gt;(GNN Editor)&lt;br/&gt;&lt;strong&gt;ScarletMyst   &lt;/strong&gt;(GNN Reporter)&lt;strong&gt;&lt;br/&gt;inevitable_    &lt;/strong&gt;(GNN Reporter)&lt;strong&gt;&lt;br/&gt;windstalker   &lt;/strong&gt;(GNN Reporter)&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;strong&gt;2 of 9            &lt;/strong&gt;(GNN Reporter)&lt;strong&gt;&lt;br/&gt;&lt;/strong&gt;&lt;strong&gt;keylarion   &lt;/strong&gt;(GNN Reporter)&lt;i&gt;&lt;br/&gt;&lt;br/&gt;&lt;/i&gt;&lt;br/&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-2080467660017932186?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/2080467660017932186/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=2080467660017932186' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/2080467660017932186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/2080467660017932186'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/11/gnn-blog-staff-expanding.html' title='GNN Blog Staff Expanding'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8454949727632952606.post-8677507604350792764</id><published>2006-11-17T06:06:00.001-08:00</published><updated>2006-11-17T06:58:19.356-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ogame.org'/><category scheme='http://www.blogger.com/atom/ns#' term='GNN'/><title type='text'>Galactic News Network Blog</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://board.ogame.org/images/logo.gif"&gt;&lt;img src="http://board.ogame.org/images/logo.gif" border="0" alt="" /&gt;&lt;/a&gt;&lt;br/&gt;  This is the start of what I hope will be a blog for the oGame.org Galactic News Network (GNN). &lt;br/&gt;It will be run by the members of the GNN who are willing and have the time to take on such a venture to enrich the GNN experience for readers and reporters alike. &lt;br/&gt;  This blog will allow readers to contribute ideas to reports, make comments and find out what the GNN is like and the work that goes into creating the success that it is. We hope you enjoy this new blog and watch it develop with more features, news and articles.&lt;br/&gt;&lt;br/&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8454949727632952606-8677507604350792764?l=g-n-n.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://g-n-n.blogspot.com/feeds/8677507604350792764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8454949727632952606&amp;postID=8677507604350792764' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8677507604350792764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8454949727632952606/posts/default/8677507604350792764'/><link rel='alternate' type='text/html' href='http://g-n-n.blogspot.com/2006/11/galactic-news-network-blog.html' title='Galactic News Network Blog'/><author><name>GNN News Network</name><uri>http://www.blogger.com/profile/05782618011911207130</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
